Patch notes


Asemulator v0.5.2 (Open beta release)

New features

- Added new camera properties (Lock vertically/horizontally, Focused camera follow rate)

QoL changes

- Frame rate was changed to 62.5 fps (previously 50)

Bug fixes

- Added light theme UI elements

- Fixed Tag Bindings dialog not being saved/loaded correctly when in advanced mode

- Fixed dialogs close buttons overlapping with titles


Templates : Platformer v0.1.3

New features

- Changed movement physics

QoL changes

- Changed default value for h_speed

Bug fixes

- Fixed an issue where the actor could jump without pressing the jump button


Asemulator v0.5.1

New features

- New UI for menu access

QoL changes

- Frame rate was changed to 62.5 fps (previously 50)

Bug fixes

- Fixed an issue where the actor could jump in midair

- Optimized background draw call


Asemulator v0.5.0

New features

- Added Asemulator properties menu:

- Added configurable input bindings

- Added "Allow key propagation option" (Disabling key propagation will catch every key pressed while the canvas is active)

- Changed default background to fit Asemulator artistic direction

QoL changes

- Changed default focus value for template change dialog (dropdown -> OK button)

Bug fixes

- Fixed focused camera stuttering when sprite size was an odd value

- Fixed canvas' background color to match Aseprite's Preview window

- Fixed an issue where default canvas size would be too big when screen scaling is higher than 1x

Templates : Platformer v0.1.2

New features

- Added variable jump, along with a new actor property jump_press_window


Asemulator 0.4.0 (Closed beta release)

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